Tim Fox

Environment & Photogrammetry Artist

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Core Competencies

  • Environment Art & Design
  • Photogrammetry
  • PBR Material Creation
  • Tech Art USD Pipeline Development
  • Game-Ready Asset Creation

Software

  • Maya
  • Photoshop
  • Blender
  • Unreal Engine 5
  • Blender
  • ZBrush
  • Unity
  • Substance Painter & Designer
  • Reality Scan
  • Meshroom
  • ComfyUI
  • Sora
  • VEO3
  • Flux

Work Experience

Activision Publishing, Inc.
  • COD: Black Ops 7 (2025) - TRG - Sony
  • Tony Hawk Pro Skater 3+4 (2025) - TRG - Sony
  • COD: Black Ops 6 (2024) - TRG - Sony
  • COD: MWIII (2023) - TRG - Sony
  • Crash Team Rumble (2023) - TRG - Xbox
  • COD: MWII (2022) - QA, TRG - Xbox
  • COD: Warzone 2 (2022) - QA, TRG - Xbox
  • COD: Black Ops Cold War - TRG - Xbox
  • COD: Warzone 1, Caldera (2021) - QA,TRG - Xbox
  • COD: Vanguard (2021) - QA
  • Wolfenstein (2009) - QA (Nightshift)

Education

  • Gnomon School of VFX
    • Props and Weapons for Games
    • Environment Creation for Games
    • Level Design
  • Brainstorm School
    • World Building 1
    • World Building 2
    • Fantasy Art
    • Fearless Design
    • World Building Story Telling
  • Art Center At Night
    • Intro to Product and Transportation Design
    • Visual Communication 1
  • University of Phoenix
    • Bachelor of Science in Information Technology, concentration in Software Engineering
© 2025 Tim Fox