Materials

I have a Substance Pipeline. Photogrammetry is used here for reference and sourcing texture.

I'm working on a material library. This is a combination of photographed textures, drawn/painted textures, photogrammetry textures, and procedural textures.

PBR Material Pipeline in Source Engine
Materials
Materials
Materials

Substance Designer Materials

Desert Sand
Steel

Ceiling Tile 01

A ceiling tile made in Substance Designer

Tools

Material Tools