Technical Lighter
As a passionate technical lighting specialist with extensive experience in game engine development and PBR implementation, I bring a unique combination of skills that align perfectly with Infinity Ward's requirements:
- Developed a complete PBR pipeline for Source Engine, demonstrating deep understanding of physically-based rendering workflows and real-time lighting systems
- Created an automated Skybox converter tool that transforms 32-bit HDR rectilinear images into 6-sided cube map skyboxes for Source Engine, showcasing both technical problem-solving and tool development capabilities
- Currently working on id Tech 3 modding with Vulkan implementation and PBR integration, writing custom HLSL shaders for Vulkan, which directly relates to the shader development requirements
- Strong foundation in real-time rendering principles and performance optimization through hands-on experience with multiple game engines
- Proven track record of bridging technical and artistic requirements through practical implementation of lighting systems
- Experienced in HDR sky capture techniques, including specialized equipment setup with XRite Macbeth charts and Smart Shooter 4 Pro for accurate color calibration at 6500K for optimal skybox HDRi creation
- Skilled in panoramic photography and HDR capture workflows, with practical experience in creating high-quality skybox assets for game environments
My experience in developing custom tools and pipelines, combined with my hands-on work with PBR, shader development, and HDR sky capture techniques, positions me well to contribute to Infinity Ward's lighting solutions. I am particularly excited about the opportunity to work on the Call of Duty franchise, where I can apply my technical expertise to push visual boundaries while maintaining performance standards.

Name | Spec |
---|---|
XRite Macbeth Chart | Color Correction Chart |
Meshroom Panorama | Software |
PTGui | Software |
Tripod | |
Panoramic Head | Gimbal |
Forward Thinking: Use a generative AI image to video algorithm to animate and dramatize the skies.
ComfyUI with Flux Pipeline. Image to Video pipeline.